rexresearch.com
Karl KIEFER, et al
Vomit Beam
See also : RUBTSOV : Puke
Ray
http://www.wired.com/2007/03/navy_researchin/
Navy Researching Vomit Beam (Updated)
by Noah Shachtman
You never know what’s going to land in your mailbox. Last
night, I found a weapon that shoots an invisible wall-penetrating
beam that makes people so dizzy they fall over. (It can make them
puke, too, but I’ll get to that in a moment.)
Okay, okay… it was only a description of the device that I came
across, going through my (mostly junk) mail. The less-lethal
weapon was one of many novelties described in an invitation to the
"Navy’s 07 ‘Opportunity Forum" for small businesses.
Invocon, Inc., one of dozens of companies expected to showcase
their wares at the forum, says it’ll be there to display its
"non-lethal, stand-off weapon for military and law enforcement
personnel that could ultimately work through walls and other
non-metallic structures."
They’ve even got a Navy contract to develop the thing. I
looked up Invocon’s contract in the Navy’s Small Business
Innovative Research database and found this slightly more detailed
description of the work:
IVC proposes to investigate the use of beamed RF [radio frequency]
energy to excite and interrupt the normal process of human hearing
and equilibrium. The focus will be in two areas. (1) Interruption
of the mechanical transduction process by which sound and position
(relative to gravity) are converted to messages that are processed
by the brain. (2) Interruption of the chemical engine which
sustains the proper operation of the nerve cells that respond to
the mechanical transduction mechanisms referenced in item (1).
Interruption of either or both of these processes has been
clinically shown to produce complete disorientation and confusion.
Wow! Through the walls? That even beats the Active Denial System —
the pain ray that Noah wrote about the other day. Invocon
even touts its device as a "Star Trek hand-held Phaser Weapon set
on ‘Stun’."
However, rather than causing intense pain, like the Active Denial
System, Invocon is advertising a weapon that boasts the ability to
go through walls and incapacitate everyone in a room by making
them lose their balance. "Second order effects would be extreme
motion sickness," the company notes.
Basically, you’re safely in your house, an invisible beam hits
you, you feel dizzy, and fall over (or puke). Or so goes the
promotion:
The benefits of such a weapon would be that in areas of extreme
risk to Marine Corps personnel, hostiles could be controlled
without loss of life. The weapon effect would be helpful in urban
combat where rooms could be subjected to the EPIC stimulus and
then subdued without further risk to friendlies or hostiles.
Similar technology could be applied to law enforcement operations
especially in hostage situations where all the people in a room
could be incapacitated without damage and subsequently sorted out
as to which are the bad guys and which are the good guys.
Invocon claims they have already held the "first known
demonstration" of this technology. You gotta wonder who that lucky
employee was.
US7841989
Electromagnetic personnel interdiction control method and
system
Inventor: KIEFER KARL / CHAMPAIGNE KEVIN
An electromagnetic personnel interdiction control (EPIC)
non-destructive stun type weapon system and method utilizes beamed
RF energy (Lorentz Force) to disrupt the normal mechanical
transduction process and/or the chemical engine by which sound,
position and other sensory input are converted to messages by
nerve cells and processed by the brain to produce complete
disorientation, confusion, and temporary incapacitation sufficient
to temporarily and remotely render a human powerless to resist
arrest or subjugation. Removal of the RF electromagnetic energy
will leave the nerve cells and surrounding tissues with no damage
and the second order effects of severe motion sickness and the
psychological effects of "helplessness" remains until the body
chemistry returns to normal.
BACKGROUND OF THE INVENTION
1. Field Of The Invention
This invention relates generally to non-destructive stun weapons,
and, more particularly to a non-destructive stun type weapon that
utilizes beamed electromagnetic RF energy (Lorentz Force) that
disrupts the normal mechanical transduction process and/or the
chemical engine by which sound, position and other sensory input
are converted to messages by nerve cells and processed by the
brain to produce complete disorientation and confusion to
temporarily and remotely render a human powerless to resist arrest
or subjugation.
2. Background Art
There is a long-felt need in the military and in law enforcement
for a non-destructive stun type weapon that would remotely
incapacitate a hostile war fighter, terrorist, or criminal suspect
ineffective for a period of time without permanent damage.
The US military has achieved improved accuracy and the ability to
target small objectives with precision that precludes widespread
collateral damage. These improvements are in air-to-ground
munitions as well as ground-to-ground weapons. This precise
destruction of "hostile military targets" while allowing adjacent
personnel and structures to survive with no damage has broadened
the ability of political decision makers to respond with "measured
response" force to threats of terror and hostile military actions.
These responses are more politically acceptable since innocent
civil casualties are kept at a minimum. The desirability of waging
bloodless war to counter threats to national security is virtually
limitless since both military and civil authority could determine
a priori when and if loss of human life is necessary.
Clinical evidence demonstrates that hearing and equilibrium
disruption may result from disease and side effects from
medication. Considerable efforts are being made to better
understand the mechanics of the inner ear so that effective
treatments may be made available to counter the debilitating
effects of mechanical and chemical disruption of normal human
functions. However, the existence of these debilitating effects
prove that chemical interruption of inner ear processes can
produce effects that are desirable for a stun type weapon if they
are not permanent.
The human vestibular system is remarkably sturdy under a variety
of conditions. Yet, it has been proven vulnerable. Most of the
time, the vestibular loss is transient. However, in some cases the
loss is recurring, escalating and, ultimately, permanent. There
are several levels at which the vestibular function can be
affected: interference with the function of the central nervous
system components of balance and the interruption of the hair
cell's transduction process. The means to interfere with the
nervous system would be to emulate, for example, the stimuli of
the motion sickness, which can be quite debilitating. Visual
stimulations such as virtual reality or virtual simulator sickness
are also classed as disruption at the level of the central nervous
system.
Various chemicals and drugs are known that disrupt the function of
vestibular hair cells themselves. Calcium channel blockers
interfere with normal function at the hair bundle level. Other
drugs disrupt the synaptic and post-synaptic process. Yet other
drugs cause death of the hair cell itself. The vestibulotoxic
medications are also used to suppress vestibular function to treat
vestibular disorders, such as vertigo and vestibular migraine.
However, inducing chemical changes in the body without contact is
not an easy path.
The normal operation of the cells of the ear, vestibular system,
and the eye can also be disrupted by increasing or decreasing the
magnitude of the static charge on the particular cell membranes to
adversely affect its attraction to calcium (Ca) and/or potassium
(K) ions and thereby impact the rate of ion flow and the ultimate
pulse rate of the cells. Uncorrelated data would then be fed to
the brain and the brain would have no basis for decoding, thereby
creating disorientation.
Altering the normal electromagnetic field and subsequent surfaces
charges on the tissues of the ear, vestibular system and the eye
can change the impedance of their conduction capabilities, disturb
the ion flow, and subsequently impact the pulse output of the
cells to the brain. This interruption of normal ion flow would
cause pulse patterns to the brain that it cannot decode, thereby
creating disorientation.
The normal electrochemical balance of substantially all of the
cells of the human body relative to the rest of the body fluids
can be disrupted by altering the relative charge level to cause
the cells to activate the protein doors or cation channels in the
cell wall that allow unidirectional passage of negative charge
sodium (Na) ions and the opposite passage of positively charged
calcium (Ca) ions, thereby causing hyperactive chemical exchanges
that can negatively impact the system and disrupt normal smooth
and striated muscular functions.
The application of pulses of voltage directly to nerve paths can
also feed uncorrelated sensory input data to the brain that would
ultimately produce some level of disorientation.
It is well known in the field of physics that electromagnetic
radio frequency energy can actually excite physical movement in
devices that are tuned to sympathetic resonance, and certain
resonant structures can respond to and demodulate high frequency
radio carrier energy.
The present invention is distinguished over the prior art in
general by an electromagnetic personnel interdiction control
(EPIC) non-destructive stun type weapon and method that utilizes
beamed electromagnetic RF energy (Lorentz Force) to excite and
interrupt the normal process of human hearing, equilibrium and
other senses to produce complete disorientation and confusion.
This is accomplished by: (1) interruption of the mechanical
transduction process by which sound, position (relative to
gravity) and other sensory input is converted to messages that are
processed by the brain; and (2) interruption of the chemical
engine which sustains the proper operation of nerve cells that
respond to the mechanical transduction mechanisms. Interruption of
either or both of these processes produces complete disorientation
and confusion sufficient to temporarily and remotely render a
human powerless to resist arrest or subjugation.
The present invention provides a minimum destruction weapon that
can temporarily incapacitate a human threat as a point or area
target and will operate through walls and other protective mediums
that now provide cover for combatants in urban warfare situations.
It provides an individual soldier or law enforcement officer with
the ability to reduce an opponent to helplessness from a remote
location while doing no permanent damage. Such a weapon has
significant utility for use by military units in an assault
situation, allowing them to remotely subdue and capture hostile
war fighters, terrorists, and large numbers of prisoners that
would result from the "stun and restrain" tactic. The damage of
friendly fire mistakes would be minimized since no permanent
damage would be done by the stun weapon. Used in "special
operations" raid scenarios, the prisoner issues would not be
critical since the raid would be in and out before the complete
recovery of stunned combatants. It also has significant utility
for use by law enforcement personnel, allowing them to remotely
incapacitate criminal suspects or rioters from a remote location
and render them ineffective for a period of time without permanent
damage.
SUMMARY OF THE INVENTION
It is therefore an object of the present invention to provide an
electromagnetic personnel interdiction control (EPIC)
non-destructive stun type weapon apparatus and method that
utilizes beamed RF energy (Lorentz Force) to remotely excite the
human vestibular inner ear system and interrupt the normal process
of human hearing and equilibrium and thereby produce complete
disorientation, confusion, and temporary incapacitation sufficient
to render a human powerless to resist arrest or subjugation.
It is another object of this invention to provide an
electromagnetic personnel interdiction control (EPIC)
non-destructive stun type weapon apparatus and method that
utilizes electromagnetic waves to interfere with vestibular
function by applying Lorentz Force on the ionic currents in the
cilia of the human inner ear to cause extraneous motion of the
entire ciliary bundle thereby creating disorienting input to the
brain resulting in a reaction that produces complete
disorientation and confusion and will render a person inoperable
for the duration of the stimulus and for a short time thereafter.
Another object of this invention is to provide an electromagnetic
personnel interdiction control (EPIC) non-destructive stun type
weapon apparatus and method that produces complete disorientation
and confusion utilizing electromagnetic waves to interfere with
vestibular function by transmitting radio frequency transmissions
having a frequency and modulation correlated to the physical and
chemical structure of the human inner ear transduction process to:
(1) interrupt the mechanical transduction process by which sound
and position (relative to gravity) are converted to messages that
are processed by the brain; and (2) interrupt the chemical engine
which sustains the proper operation of the nerve cells that
respond to the mechanical transduction mechanisms.
Another object of this invention is to provide a non-destructive
stun type weapon for use by military and law enforcement personnel
that will remotely incapacitate a hostile war fighter, terrorist,
or criminal suspect from a remote location and render them
ineffective for a period of time without permanent damage.
Another object of this invention is to provide a non-destructive
stun type weapon for use by military and law enforcement personnel
that provides a weapon that can temporarily incapacitate a human
threat as a point or area target.
Another object of this invention is to provide a non-destructive
stun type weapon for military personnel for use in an assault
situation, allowing military units to remotely subdue, and
capture, large numbers of prisoners that would result from the
"stun and restrain" tactic, without shooting or gunfire.
Another object of this invention is to provide a non-destructive
stun type weapon for use by military and law enforcement personnel
that can operate through walls and other protective mediums that
now provide cover for combatants to temporarily incapacitate the
combatant threat.
Another object of this invention is to provide a non-destructive
stun type weapon for use by military and law enforcement personnel
that will disrupt the normal operation of the cells of the ear,
vestibular system, and the eye by increasing or decreasing the
magnitude of the static charge on the particular cell membranes to
adversely affect its attraction to calcium (Ca) and/or potassium
(K) ions and thereby impact the rate of ion flow and the ultimate
pulse rate of the cells, such that uncorrelated data would then be
fed to the brain and the brain would have no basis for decoding,
thereby creating disorientation.
Another object of this invention is to provide a non-destructive
stun type weapon for use by military and law enforcement personnel
that will alter the normal electromagnetic field and subsequent
surfaces charges on the tissues of the ear, vestibular system and
the eye and change the impedance of their conduction capabilities,
disturb the ion flow, and subsequently impact the pulse output of
the cells to the brain to produce pulse patterns that it cannot
decode, thereby creating disorientation.
Another object of this invention is to provide a non-destructive
stun type weapon for use by military and law enforcement personnel
that is capable of disrupting the normal electrochemical balance
of various cells of the human body relative to the rest of the
body fluids by altering the relative charge level to cause the
cells to activate the protein doors or cation channels in the cell
wall that allow unidirectional passage of negative charge sodium
(Na) ions and the opposite passage of positively charged calcium
(Ca) ions, thereby causing hyperactive chemical exchanges that can
negatively impact the system and disrupt normal smooth and
striated muscular functions.
Another object of this invention is to provide a non-destructive
stun type weapon for use by military and law enforcement personnel
that is capable of remotely applying pulses of voltage directly to
nerve paths to feed uncorrelated sensory input data to the brain
that would produce disorientation.
A further object of this invention is to provide an
electromagnetic personnel interdiction control (EPIC) apparatus
and method for use in medical applications to correct or alleviate
symptoms of dizziness, Benign Paroxysmal Positional Vertigo
(BPPV), disorientation, lightheadedness, imbalance, nausea, and
confusion, utilizing electromagnetic waves to enhance vestibular
function by transmitting radio frequency transmissions having a
frequency and modulation correlated to the physical and chemical
structure of the human inner ear transduction process to: (1)
normalize the mechanical transduction process by which sound and
position (relative to gravity) are converted to messages that are
processed by the brain; and/or (2) normalize the chemical engine
which sustains the proper operation of the nerve cells that
respond to the mechanical transduction mechanisms.
A still further object of this invention is to provide a
non-destructive stun type weapon for use by military and law
enforcement personnel that will remotely incapacitate a hostile
human combatant that is inexpensive to manufacture, quick and easy
to implement, and safe and reliable in operation.
Other objects of the invention will become apparent from time to
time throughout the specification and claims as hereinafter
related.
The above noted objects and other objects of the invention are
accomplished by an electromagnetic personnel interdiction control
(EPIC) non-destructive stun type weapon apparatus and method that
utilizes beamed RF energy (Lorentz Force) to excite and interrupt
the normal process of human hearing, equilibrium and other senses
to produce complete disorientation and confusion. This is
accomplished by: (1) interruption of the mechanical transduction
process by which sound, position (relative to gravity) and other
sensory input is converted to messages that are processed by the
brain; and (2) interruption of the chemical engine which sustains
the proper operation of nerve cells that respond to the mechanical
transduction mechanisms. Interruption of either or both of these
processes produces complete disorientation and confusion
sufficient to temporarily and remotely render a human powerless to
resist arrest or subjugation. Removal of the RF excitation of the
targeted structure will leave the organs and surrounding tissues
with no damage. The second order effects of severe motion sickness
and the psychological effects of "helplessness" remains until the
body chemistry returns to normal.
BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1 is an illustration of the human membranous labyrinth
with cochlea and vestibular system.
FIG. 2 is a schematic illustration of the otolith organs
showing the details of the utricle, ococonia, endolymph, cupula,
macula, hair cell filaments, and saccular nerve.
FIG.3 is a schematic cross section through the cochlea.
FIGS. 4, 5 and 6 are schematic illustrations of the ciliary
hair bundle showing the hair cell directional polarization,
ciliary transduction mechanism, and the deflection of the
ciliary hair bundle toward and away from the kinocilium and the
resultant change in conductivity.
FIG. 7 is a schematic illustration of the electromagnetic
wave.
FIG. 8 is a graph illustrating an example of a signal
modulation scheme.
FIG. 9 is a graph showing the magnetic field strength
required to create a 15 nm displacement of a ciliary hair
bundle.
FIG. 10 is a block diagram illustrating a typical
electromagnetic personnel interdiction control (EPIC) system.
FIG. 11 is a schematic illustration showing a person aiming
the antenna of the electromagnetic personnel interdiction
control (EPIC) system at an attacker.
DESCRIPTION OF THE PREFERRED EMBODIMENTS
Human perception depends on the classical five senses of hearing,
sight, smell, taste and touch. Along with these there are at least
four other senses: equilibrioception (balance), proprioception
(body awareness), thermoception (heat) and nociception (pain).
Vestibluar System
Referring to FIGS. 1 and 2, the auditory system is the sensory
system for the sense of hearing. On its path from the outside
world to the forebrain, sound information is preserved and
modified in many ways. It changes media twice, first from air to
fluid, then from fluid to "action potentials". Together with the
cochlea and numerous liquid containing vesicles, the vestibular
labyrinth forms the membranous labyrinth of the inner ear. It
contains five separate specialized sensory receptors: three
semicircular canals, and two otolith organs that complement each
other in function. The semicircular canals (horizontal, anterior,
and posterior) transduce rotational head movements (angular
accelerations). The otolith organs (utricle and saccule) respond
to translational head movements (linear accelerations) or to the
orientation of the head relative to gravity. Each semicircular
canal and otolith organ is spatially aligned to be most sensitive
to movements in specific planes in three-dimensional space.
The vestibular system sends signals primarily to the neural
structures that control our eye movements, and to the muscles that
keep us upright. The projections to the former provide the
anatomical basis of the vestibulo-ocular reflex, which is required
for clear vision; and the projections to the muscles that control
our posture are necessary to keep us upright.
As shown schematically in FIGS. 3, 4, 5 and 6, "hair cells" are
the sensory receptor cells of the auditory system in all
vertebrates. In mammals, the hair cells are located within the
cochlea's organ of Corti (FIG.3). They derive their name from the
tufts of stereocilia that protrude from the apical surface of the
cell, a structure known as the hair bundle. Each hair cell
contains 60 to 100 hexagonally arranged stereocilia and a single
longer kinocilium (FIG. 4). Mammalian hair cells come in two
anatomically and functionally distinct types: the outer and inner
hair cells (FIG.3). Damage to these hair cells results in
decreased hearing sensitivity, i.e. sensorineural hearing loss.
Research of the past decades has shown that outer hair cells are
motile and mechanically amplify low-level sound that enters the
cochlea. The inner hair cells transform the sound vibrations in
the fluids of the cochlea into electrical signals that are then
relayed via the auditory nerve to the auditory brainstem and to
the auditory cortex.
In the utricle and saccule hair cells, the otolithic membrane
covers the stereocilia and its displacement excites the hair cells
in unison. In the semicircular canals, the stereocilia are
embedded in the gelatinous cupula that helps translate the motion
of the endolymph that fills the canals into the unified motion of
the hair cells residing in the cupula. In normal circumstances,
the motion of the membranes will lag the head movements, creating
a shearing distortion upon the underlying gel with cilia embedded
in it.
As described above, the stereocilia are coupled to nerves.
Excitation of these hairs activates nerve impulses that the brain
interprets as sound or position relative to gravity. The nerves
that connect the hairs and produce electrical impulses to the
brain operate on the exchange of ionized calcium (Ca) and
potassium (K) through semi-permeable cell membranes. Random and/or
simultaneous excitation of all the hair/nerve combinations and the
upset of the normal ionic chemistry produce sensations of intense
wideband sound and complete disorientation which the brain has
little or no hope of decoding.
The hair cell transduction mechanism is depicted schematically in
FIGS. 5 and 6. The deflection of the ciliary (hair) bundle towards
or away from the kinocilium causes change in conductivity of the
cilia. Variation of ciliary current in turn causes change in the
membrane potential of the hair cell, which leads to variation in
the firing rate of the neuron, associated with this hair cell. The
axis along which the motion has the most effect is a polarization
line.
To disrupt the vestibular function, the present electromagnetic
wave (described in greater detail hereinafter) impinges on the
vestibular organs. Interaction of the alternating magnetic field
with the current in hair bundles perpendicular to wave propagation
will create an alternating sideways force on the cilia containing
the current, and therefore on the entire ciliary bundle. Swaying
of the bundle will produce periodic
hyperpolarization-depolarization pattern at the cellular membrane
leading to the increased decreased-increased firing rate of the
cells.
The generic action and the representation of the electromagnetic
wave (EMW) are illustrated schematically in FIGS. 6 and 7. The EMW
has the electric field (heavier dark sinusoid) and the magnetic
field (lighter sinusoid) alternating in phase in mutually
perpendicular directions that are also perpendicular to the
direction of the wave propagation. To begin, let us assume for an
instant that magnetic field B is constant, and directed away from
the reader, into the page. Positive potassium K<+> and
calcium Ca<2+> ions flow down from outer end of the cilia
towards cell body, and ciliary current J is also directed
downwards according to the convention that current is directed
along the motion of the positive charges. With the current
directed down, and the magnetic field B directed into the page,
the Lorentz force on the cilium F points to the right. Now, if the
field changes the direction, the force will change the sign, too,
pushing the cilium to the left. This will happen if the wave
approaches the ciliary bundle from the right. The electric field
now alternates in the vertical direction, whereas magnetic
component sinusoidally oscillates in the direction perpendicular
to the page, exerting horizontal (sideways) Lorentz force on the
bundle.
Depending on the polarization and direction of the electromagnetic
wave (EMW), different vestibular organs will be affected. The
three cupulae, stretched across the ampullated end of each of the
semicircular canals that act as transducers of angular
accelerations, will be affected in their entirely. The sensory
membranes in the saccule and utricle that transduce linear
accelerations and static displacements have complex topology with
several distinct excitation regions that are thought to be
instrumental in distinguishing acceleration from head tilt by
distinguishing the excitation patterns. Whatever is the excitation
area, the stimulation will produce coherent input from the
affected region, similar to what happens in normal circumstances.
The effect of partial stimulation of either vestibular organ would
be twofold: (1) as a result from the mismatch between the visual
and vestibular sensory clues presented to the brain (vestibular
system reports extraneous acceleration or motion that the eyes do
not perceive); and (2) as a result of the unusual nature of the
stimulus experienced by the vestibular system. The first action
mechanism plays an up tight interconnection between visual and
vestibular functions. Vestibular system inputs are used to steady
the gaze during walking-a problem in early camcorders that lacked
image stabilization filtration, when jumpy movies caused nausea in
the viewers. This relation is amply demonstrated by the nausea
associated with motion sickness when the brain cannot cope with
mismatch between the visual clues of rest (no motion) and the
vestibular clues of acceleration as happen on a ship or an
airplane.
The second action mechanism borrows from the clinical observation
of patients with Benign (Paroxysmal) Positional Vertigo (BPPV or
BPV). Vertigo and syncope are the most common symptoms of BPPV,
which are brought on by the contamination of the endolymph (liquid
that fills semicircular canals responsible for detection of the
angular accelerations) with otoconia crystals that have separated
from otolith. Presence of the otoconia in the affected
semicircular canal makes it gravity-sensitive, which results in
the inappropriate input from the aforesaid semicircular canals. It
is believed that it is the novelty of the stimulus that causes
debilitating loss of balance that lasts from 30 to 60 seconds.
Relaxation time is most probably a result of the viscous
deceleration of the otoconia by surrounding endolymph liquid,
rather than an indication of brain's capability for adaptation.
Therefore, the system mimicking symptoms associated with BPPV
would be a very satisfactory means of temporary incapacitation.
The present electromagnetic personnel interdiction control (EPIC)
system and method seeks affect changes at the cellular level by
applying a Lorentz force to the bundles with the aim to overdrive
the hair bundle oscillating under a normal stimulus or to excite
an oscillation of the hair bundle producing in both cases an
extraneous, unanticipated signal that is not matched by any other
senses. The external motion of the hair bundles causes a hair cell
to generate corresponding ciliary current that results in the
change of membrane potential. In their animal studies of the cilia
motion under transepithelial (through the membrane) electrical
stimulation, Hudspeth et al. found that at the frequencies above
the hair bundle's natural frequency (35 and 8 Hz for two saccular
hair cell bundles of the bullfrog studied), the bundles'
oscillations were a superposition of the driving and natural
frequencies. Bozovic D, Hudspeth, A. J., "Hair-bundle movements
elicited by transepithelial electrical stimulation of hair cells
in the sacculus of the bullfrog", Proc Natl Acad Sci USA. 2003 Feb
4; 100(3):958-63.
These findings show the reciprocal nature of the mechano-chemical
properties of the hair cells: the stimulation of the bundle causes
changes on the membrane and vice versa. In the present system, we
reciprocate these findings to conclude that if the ciliary bundle
is driven at some frequency, there will be a response at the
membrane, creating the desired neuronal activity that will be
presented to the vestibular center in the brain.
Current knowledge of BPPV supports long-term effectiveness of the
system. The fact that patients suffering from BPPV are usually
instructed to relieve the symptoms by a series of controlled
movements and absence of reports about the familiarization with
the stimulus corroborate the argument that brain cannot learn and
adapt to the stimulus within the timeframe of weapon usage and
frequency of exposure. Moreover, from the chronic nature of the
affliction, we deduce the potential to use the system repeatedly
without losing its effectiveness.
The present system can also be modified to act at a more complex
level. The vestibular system does not have the dynamic feedback of
the cochlea, which lends so much complexity to the latter. There
is no active processing and no continuous adaptation that makes
our hearing so versatile. On the contrary, for secure functioning
of the balance system, the vestibular inputs must always be the
same, predictable and repeatable. The only "vestibular adaptation"
is observed under continuous or frequent exposure to a stimulus.
Researchers have described it as a "semi-premanent change of
perception or perceptual-motor coordination that serves to reduce
or eliminate a registered discrepancy between or within sensory
modalities or the errors in behavior induced by this discrepancy".
Return to original environment causes a renewed error, or
aftereffect. Thus, repeated exposures to altered environment
generally result in faster "adaptation". However, the learning
applies only to that particular kind of stimulus. Therefore, the
present system can act either by creating unusual sensations or by
using more typical excitation in an on-off scheme.
The responses from all the hair cells in a cupula or a macula are
coherent, and the brain has learned to recognize excitation
patterns for various parts of the membrane, thus, varying the
excitation patterns by only few hair cells may sufficient by
itself to create a "panic" reaction in the brain, incapacitating
the normal function.
The hair cell design is an amazing sensing mechanism with
incredible dynamic range and equally incredible resolution
throughout most of the dynamic range. The fundamental design of a
hair cell has proven to be evolutionary stable. The hair cells of
frogs, turtles and mammals are all very similar. Most easily
observable differences between the hair cells of different species
are the geometric factors (size, overall bundle height, step
height, number of cilia, and packing of cilia) of the bundle.
There are also differences in the adaptation process timescales as
well as the magnitude of the adaptation observed in various
species. This divergence is a result of evolutionary adjustment to
the stimuli experienced by a given species. Radio Frequency (RF)
signal
FIG. 8 is a graph illustrating an example of a signal modulation
scheme that was tested which fully utilizes the mechanical
properties of the ciliary bundle. For the baseline power level
estimate, we chose the average parameters for the hair cells
measured and reported in published studies of various animal
species. It is assumed that parameters of the mouse and human
vestibular hair cells will not vary so much as to affect the power
estimates by more than one order of magnitude. A higher radio
frequency carrier is non-symmetrically modulated by a slower
driving frequency for the hair bundles. This modulation scheme
provides necessary permeability through most obstacles while
maintaining good signal range. Displacement step and force step
measurements show that the hair bundle acts as a low-pass filter
integrating over high frequencies present in the input. Therefore,
the hair bundle will act as an integrator for the higher frequency
carrier, while fully responding to the modulation signal. Testing
has shown that a carrier frequency in the 900 MHz Industrial,
Scientific and Medical (ISM) band as defined by Federal
Communications Commission, which is safely used by cellular phone
operators, can reduce expected (non-existent) health concerns, and
a driving frequency selected to be above most of the known natural
frequencies of individual hair bundles (few to tens of Hz), and
below the frequency of the utricular or saccular sensory system as
a whole (few hundreds Hz), would avoid damage to the hair bundles
by avoiding resonance where the bundle may be driven into too
great an oscillation, and thereby maintain the non-lethal nature
of the present system. Every other half-wave portion may be
inverted to maximize the force on, and thus the displacement of,
the hair bundle. This also lessens the signal power needed to
achieve the same effect on the bundle.
Bundle Modeling and RF Power Level Current research indicates that
the mechanical properties of the ciliary bundles yield similar
order of magnitude figures for the dynamic properties of the hair
bundles of outer hair cells of various species. The major source
of differences can be ascribed to the evolutionary differences
(i.e. frequency selectivity) in the hair cell morphology between
the species. Moreover, most of the current research concentrates
on the outer hair cells of the cochlea, as spontaneous activity of
the latter is thought to give rise to spontaneous acoustic
emissions from human ears. Two types of adaptation that alter
dynamic properties of the hair bundles upon the stimulus have been
observed; Fast and Slow. Slow adaptation happens within the time
scales for neuronal processes, whereas fast adaptation occurs
before the cellular membrane has changed polarization. Fast
adaptation is believed to be meditated by the molecular motors
involved in the mechano-transduction process. Most interestingly,
it not only causes undesirable decrease in transduction current
(at constant deflection), it also causes decrease in dynamic
stiffness of the ciliary bundles. Although a decrease in the
transduction current, occurring in the millisecond time scales
(well below the intended stimulus) may hinder the influence of the
present system; a decrease in dynamic stiffness after initial
stimulation may contribute to the efficacy of present system.
The following equations are a simplified model of the hair bundle
that has been used for the estimates of the frequency and the
field strength of the electromagnetic wave (EMW) required to
achieve certain displacement of the hair bundle. In this model,
the hair bundle is treated as one point mass at the center of mass
of the bundle, and idealization of the bundle was manifest in the
equal spacing between the bundles, equal density distribution
among the cilia and along the length of each individual cilium.
This model also assumes equal relative transducer efficiency at
each cilium, and equal Lorentz force density among the cilia.